从你的上个帖子中的代码来看,你的老师教的是假C++(会点C,补点儿C++语法,就误以为自己会C++了)
所以我写个真正的C++代码,估计反而不能符合你老师的要求。
略尽人事吧

程序代码:
#include <iostream>
#include <cstring>
class homepage
{
public:
    homepage( const char* photo, int height, int width ) try : photo_(new char[strlen(photo)+1]), height_(height), width_(width)
    {
        strcpy( photo_, photo );
    }
    catch( ... )
    {
        throw;
    }
    homepage( const homepage& obj ) try : photo_(new char[strlen(obj.photo_)+1]), height_(obj.height_), width_(obj.width_)
    {
        strcpy( photo_, obj.photo_ );
    }
    catch( ... )
    {
        throw;
    }
    homepage( homepage&& obj ) noexcept : photo_(obj.photo_), height_(obj.height_), width_(obj.width_)
    {
        obj.photo_ = nullptr;
    }
    homepage& operator=( const homepage& obj )
    {
        if( this != &obj )
        {
            delete[] photo_;
            try {
                photo_ = new char[strlen(obj.photo_)+1];
            }
            catch( ... ) {
                throw;
            }
            strcpy( photo_, obj.photo_ );
            height_ = obj.height_;
            width_ = obj.width_;
        }
        return *this;
    }
    homepage& operator=( homepage&& obj ) noexcept
    {
        if( this != &obj )
        {
            delete[] photo_;
            photo_ = obj.photo_;
            height_ = obj.height_;
            width_ = obj.width_;
            obj.photo_ = nullptr;
        }
        return *this;
    }
    ~homepage()
    {
        delete[] photo_;
    }
private:
    char* photo_;
    int height_;
    int width_;
    friend std::ostream& operator<<( std::ostream& os, const homepage& obj )
    {
        return os << "photo = " << obj.photo_ << ", height = " << obj.height_ << ", width = " << obj.width_;
    }
};
using namespace std;
int main( void )
{
    homepage a = { "a", 1, 2 };
    cout << a << endl;
    homepage a2 = a;
    cout << a2 << endl;
    homepage a3 = std::move(a2);
    cout << a3 << endl;
    a = a3;
    cout << a << endl;
    a = std::move(a3);
    cout << a << endl;
    return 0;
}