// 仓库管理系统Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "仓库管理系统.h"
#include "仓库管理系统Dlg.h"
#include "afxdb.h"
#include "odbcinst.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
extern CDatabase m_database;
extern CString username;
extern int userpower;
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
    CAboutDlg();
// Dialog Data
    //{{AFX_DATA(CAboutDlg)
    enum { IDD = IDD_ABOUTBOX };
    //}}AFX_DATA
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CAboutDlg)
    protected:
    virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
    //}}AFX_VIRTUAL
// Implementation
protected:
    //{{AFX_MSG(CAboutDlg)
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
    //{{AFX_DATA_INIT(CAboutDlg)
    //}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialog::DoDataExchange(pDX);
    //{{AFX_DATA_MAP(CAboutDlg)
    //}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
    //{{AFX_MSG_MAP(CAboutDlg)
        // No message handlers
    //}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog
CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
    : CDialog(CMyDlg::IDD, pParent)
{
    //{{AFX_DATA_INIT(CMyDlg)
    m_userid = _T("");
    m_password = _T("");
    //}}AFX_DATA_INIT
    // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
    m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialog::DoDataExchange(pDX);
    //{{AFX_DATA_MAP(CMyDlg)
    DDX_Text(pDX, IDC_USER_ID, m_userid);
    DDX_Text(pDX, IDC_USER_PASSWORD, m_password);
    //}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
    //{{AFX_MSG_MAP(CMyDlg)
    ON_WM_SYSCOMMAND()
    ON_WM_PAINT()
    ON_WM_QUERYDRAGICON()
    ON_BN_CLICKED(IDC_LOGIN, OnLogin)
    //}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers
BOOL CMyDlg::OnInitDialog()
{
    CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
    // IDM_ABOUTBOX must be in the system command range.
    ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
    ASSERT(IDM_ABOUTBOX < 0xF000);
    CMenu* pSysMenu = GetSystemMenu(FALSE);
    if (pSysMenu != NULL)
    {
        CString strAboutMenu;
        strAboutMenu.LoadString(IDS_ABOUTBOX);
        if (!strAboutMenu.IsEmpty())
        {
            pSysMenu->AppendMenu(MF_SEPARATOR);
            pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
        }
    }
    // Set the icon for this dialog.  The framework does this automatically
    //  when the application's main window is not a dialog
    SetIcon(m_hIcon, TRUE);            // Set big icon
    SetIcon(m_hIcon, FALSE);        // Set small icon
    
    // TODO: Add extra initialization here
    
    return TRUE;  // return TRUE  unless you set the focus to a control
}
void CMyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
    if ((nID & 0xFFF0) == IDM_ABOUTBOX)
    {
        CAboutDlg dlgAbout;
        dlgAbout.DoModal();
    }
    else
    {
        CDialog::OnSysCommand(nID, lParam);
    }
}
// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.
void CMyDlg::OnPaint() 
{
    if (IsIconic())
    {
        CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
        // Center icon in client rectangle
        int cxIcon = GetSystemMetrics(SM_CXICON);
        int cyIcon = GetSystemMetrics(SM_CYICON);
        CRect rect;
        GetClientRect(&rect);
        int x = (rect.Width() - cxIcon + 1) / 2;
        int y = (rect.Height() - cyIcon + 1) / 2;
        // Draw the icon
        dc.DrawIcon(x, y, m_hIcon);
    }
    else
    {
        CDialog::OnPaint();
    }
}
// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMyDlg::OnQueryDragIcon()
{
    return (HCURSOR) m_hIcon;
}
void CMyDlg::OnLogin() 
{
    UpdateData(TRUE);
    CString sql,startdate,enddate;
    if(!m_database.IsOpen())
        if(!m_database.Open(_T("仓库管理系统")))
            MessageBox("failed to open database!");
        CLoginSet m_userset;
        CString str;
        if(m_userset.IsOpen())
        {
        m_userset.Close();
        }
        str.Format("select *from 用户密码表 where 用户 ID='%S' and 用户密码='%s'",m_userid,m_password);
        m_userset.m_pDatabase=&m_database;
        m_userset.Open(AFX_DB_USE_DEFAULT_TYPE,str);
        if(m_userset.IsEOF())
        {
        MessageBox("数据库中没有相应的资料,请检查用户名密码是否正确");
        m_userid="";
        m_password="";
        }
        else
        {
        username.Format("%s",m_userset.m___ID);
        userpower=m_userset.m_column2;
    //    MainDlg->ShowWindow(SW_SHOW);
        //ShowWindow(SW_HIDE);
        }
        // TODO: Add your control notification handler code here
    
}
下面是提示的错误:
--------------------Configuration: 仓库管理系统 - Win32 Debug--------------------
Compiling...
仓库管理系统Dlg.cpp
C:\Program Files\Microsoft Visual Studio\MyProjects\仓库管理系统\仓库管理系统Dlg.cpp(207) : error C2228: left of '.c_str' must have class/struct/union type
Error executing cl.exe.
仓库管理系统.exe - 1 error(s), 0 warning(s)



 
											





 
	    

 
	



