![]() |
#2
yuccn2012-12-17 22:32
|
stdafx.cpp

#include "stdafx.h"
string str[11]={"做一个大家都满意的鬼脸 ",
"模仿脑白金广告,边唱边跳",
"原地转30圈后唱校歌",
"跪地作向一个人求婚状:如果我不向你求婚,我会后悔一辈子,因为你是我的惟一。",
"与一个人正面对着十指 交扣,深情对视,深情朗诵骆宾王的《鹅》 ",
"摆芙蓉姐姐的S形",
"邀请一位同伴和自己一起一边做动作一边唱“我爱洗澡皮肤好好”",
" 背起右边第一 个人",
"穿的外套表演 张倾城之“我脱、我穿、我再脱、我再穿”",
"男生做20个俯卧撑,女生做20个仰卧起坐",
"抱着垃圾桶拍照",
};
int i =0;
string str[11]={"做一个大家都满意的鬼脸 ",
"模仿脑白金广告,边唱边跳",
"原地转30圈后唱校歌",
"跪地作向一个人求婚状:如果我不向你求婚,我会后悔一辈子,因为你是我的惟一。",
"与一个人正面对着十指 交扣,深情对视,深情朗诵骆宾王的《鹅》 ",
"摆芙蓉姐姐的S形",
"邀请一位同伴和自己一起一边做动作一边唱“我爱洗澡皮肤好好”",
" 背起右边第一 个人",
"穿的外套表演 张倾城之“我脱、我穿、我再脱、我再穿”",
"男生做20个俯卧撑,女生做20个仰卧起坐",
"抱着垃圾桶拍照",
};
int i =0;
stdafx.h

// stdafx.h : 标准系统包含文件的包含文件,
// 或是经常使用但不常更改的
// 特定于项目的包含文件
#pragma once
// TODO: 在此处引用程序需要的其他头文件
#include<iostream>
#include <string>
using namespace std;
extern string str;
extern int i;
// 或是经常使用但不常更改的
// 特定于项目的包含文件
#pragma once
// TODO: 在此处引用程序需要的其他头文件
#include<iostream>
#include <string>
using namespace std;
extern string str;
extern int i;
Form1.h

#pragma once
#include <stdio.h>
namespace 大冒险 {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Form1 摘要
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: 在此处添加构造函数代码
//
}
protected:
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::TextBox^ textBox1;
private: System::Windows::Forms::Button^ button1;
private: System::Windows::Forms::Timer^ timer1;
private: System::ComponentModel::IContainer^ components;
protected:
private:
/// <summary>
/// 必需的设计器变量。
/// </summary>
#pragma region Windows Form Designer generated code
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
void InitializeComponent(void)
{
this->components = (gcnew System::ComponentModel::Container());
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->button1 = (gcnew System::Windows::Forms::Button());
this->timer1 = (gcnew System::Windows::Forms::Timer(this->components));
this->SuspendLayout();
//
// textBox1
//
this->textBox1->Anchor = static_cast<System::Windows::Forms::AnchorStyles>((((System::Windows::Forms::AnchorStyles::Top | System::Windows::Forms::AnchorStyles::Bottom)
| System::Windows::Forms::AnchorStyles::Left)
| System::Windows::Forms::AnchorStyles::Right));
this->textBox1->Font = (gcnew System::Drawing::Font(L"宋体", 50));
this->textBox1->Location = System::Drawing::Point(46, 12);
this->textBox1->Multiline = true;
this->textBox1->Name = L"textBox1";
this->textBox1->Size = System::Drawing::Size(265, 118);
this->textBox1->TabIndex = 0;
this->textBox1->Text = L"大冒险开始";
//
// button1
//
this->button1->Font = (gcnew System::Drawing::Font(L"宋体", 15));
this->button1->Location = System::Drawing::Point(145, 187);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(110, 40);
this->button1->TabIndex = 1;
this->button1->Text = L"开始";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
//
// timer1
//
this->timer1->Tick += gcnew System::EventHandler(this, &Form1::timer1_Tick);
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 12);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(385, 262);
this->Controls->Add(this->button1);
this->Controls->Add(this->textBox1);
this->Name = L"Form1";
this->Text = L"Form1";
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
timer1->Enabled = true;
textBox1->Text=str[i];
}
private: System::Void timer1_Tick(System::Object^ sender, System::EventArgs^ e) {
if(i<=10){
i++;
}else {
i=0;
}
}
};
}
#include <stdio.h>
namespace 大冒险 {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Form1 摘要
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: 在此处添加构造函数代码
//
}
protected:
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::TextBox^ textBox1;
private: System::Windows::Forms::Button^ button1;
private: System::Windows::Forms::Timer^ timer1;
private: System::ComponentModel::IContainer^ components;
protected:
private:
/// <summary>
/// 必需的设计器变量。
/// </summary>
#pragma region Windows Form Designer generated code
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
void InitializeComponent(void)
{
this->components = (gcnew System::ComponentModel::Container());
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->button1 = (gcnew System::Windows::Forms::Button());
this->timer1 = (gcnew System::Windows::Forms::Timer(this->components));
this->SuspendLayout();
//
// textBox1
//
this->textBox1->Anchor = static_cast<System::Windows::Forms::AnchorStyles>((((System::Windows::Forms::AnchorStyles::Top | System::Windows::Forms::AnchorStyles::Bottom)
| System::Windows::Forms::AnchorStyles::Left)
| System::Windows::Forms::AnchorStyles::Right));
this->textBox1->Font = (gcnew System::Drawing::Font(L"宋体", 50));
this->textBox1->Location = System::Drawing::Point(46, 12);
this->textBox1->Multiline = true;
this->textBox1->Name = L"textBox1";
this->textBox1->Size = System::Drawing::Size(265, 118);
this->textBox1->TabIndex = 0;
this->textBox1->Text = L"大冒险开始";
//
// button1
//
this->button1->Font = (gcnew System::Drawing::Font(L"宋体", 15));
this->button1->Location = System::Drawing::Point(145, 187);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(110, 40);
this->button1->TabIndex = 1;
this->button1->Text = L"开始";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
//
// timer1
//
this->timer1->Tick += gcnew System::EventHandler(this, &Form1::timer1_Tick);
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 12);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(385, 262);
this->Controls->Add(this->button1);
this->Controls->Add(this->textBox1);
this->Name = L"Form1";
this->Text = L"Form1";
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
timer1->Enabled = true;
textBox1->Text=str[i];
}
private: System::Void timer1_Tick(System::Object^ sender, System::EventArgs^ e) {
if(i<=10){
i++;
}else {
i=0;
}
}
};
}