| 网站首页 | 业界新闻 | 小组 | 威客 | 人才 | 下载频道 | 博客 | 代码贴 | 在线编程 | 编程论坛
欢迎加入我们,一同切磋技术
用户名:   
 
密 码:  
共有 858 人关注过本帖
标题:新手。。.那位高手帮忙把这个推箱子代码注释下呀。。已经注释没注释对的帮忙 ...
只看楼主 加入收藏
yjj634041926
Rank: 2
等 级:论坛游民
帖 子:36
专家分:76
注 册:2010-4-15
结帖率:100%
收藏
已结贴  问题点数:20 回复次数:4 
新手。。.那位高手帮忙把这个推箱子代码注释下呀。。已经注释没注释对的帮忙改下。。。急。。。谢谢。
刚学没多久。。。。。实在是看不懂了。。。。头都大了。。。。。帮忙注释下啦。
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
import *;
import javax.sound.midi.*;
import java.util.Stack;
public class Tuixiangzi
{
    public static void main(String[] args)
    {
        new mainFrame();
    }
}
//主窗体类
class mainFrame extends JFrame implements ActionListener,ItemListener
{
    JLabel lb;
    JLabel lb2;
    JButton btnrenew,btnlast,btnnext,btnchoose,btnfirst,btnover,btnmuc,btnback;
    mainpanel panel;//部分变量的声明
    Sound sound;
    JComboBox jc=new JComboBox();//定义菜单项
    MenuItem renew=new MenuItem("    重新开始");
    MenuItem back=new MenuItem("    悔一步");
    MenuItem last=new MenuItem("    上一关");
    MenuItem next=new MenuItem("    下一关");
    MenuItem choose=new MenuItem("    选关");
    MenuItem exit=new MenuItem("    退出");
    MenuItem qin=new MenuItem("    琴萧合奏");
    MenuItem po=new MenuItem("    泡泡堂");
    MenuItem guang=new MenuItem("    灌篮高手");
    MenuItem nor=new MenuItem("    默认");
    MenuItem eye=new MenuItem("    eyes on me");
    MenuItem about=new MenuItem("    关于推箱子...");
    mainFrame()//定义工作区的设置
    {
        super("推箱子v2.0");
        setSize(720,720);
        setVisible(true);
        setResizable(false);
        setLocation(300,20);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        Container cont=getContentPane();
        cont.setLayout(null);
        cont.setBackground(Color.black);
        Menu choice=new Menu("    选项");//"选项"菜单
        choice.add(renew);choice.add(last);choice.add(next);choice.add(choose);choice.add(back);
        choice.addSeparator();choice.add(exit);
        renew.addActionListener(this);
        last.addActionListener(this);
        next.addActionListener(this);
        choose.addActionListener(this);
        exit.addActionListener(this);
        back.addActionListener(this);
        Menu setmuc=new Menu("    设置音乐");//"设置音乐"菜单
        setmuc.add(nor);setmuc.add(qin);setmuc.add(po);setmuc.add(guang);setmuc.add(eye);
        nor.addActionListener(this);
        qin.addActionListener(this);
        po.addActionListener(this);
        guang.addActionListener(this);
        eye.addActionListener(this);
        Menu help=new Menu("    帮助");//"帮助"菜单
        help.add(about);
        about.addActionListener(this);
        MenuBar bar=new MenuBar();
        bar.add(choice);bar.add(setmuc);bar.add(help);
        setMenuBar(bar);                                       

        nor.setEnabled(false);
        lb=new JLabel("JAVA推箱子, 微机0902班 尹佳佳制作",SwingConstants.CENTER);//显示信息
        lb2=new JLabel("更换音乐",SwingConstants.CENTER);
        add(lb);add(lb2);
        lb.setBounds(100,20,400,20);
        lb.setForeground(Color.white);
        lb2.setBounds(625,500,55,20);
        lb2.setForeground(Color.white);//游戏窗口中的按钮项
        btnrenew=new JButton("重来");
        btnback=new JButton("悔一步");
        btnlast=new JButton("上一关");
        btnnext=new JButton("下一关");
        btnchoose=new JButton("选关");
        btnfirst=new JButton("第1关");
        btnover=new JButton("最终关");
        btnmuc=new JButton("音乐关");
        add(btnrenew);add(btnlast);add(btnnext);add(btnchoose);add(btnfirst);add(btnover);add(btnmuc);add(btnback);
        btnrenew.setBounds(625,100,80,30);
        btnrenew.addActionListener(this);
        btnback.setBounds(625,150,80,30);
        btnback.addActionListener(this);
        btnfirst.setBounds(625,200,80,30);
        btnfirst.addActionListener(this);
        btnlast.setBounds(625,250,80,30);
        btnlast.addActionListener(this);
        btnnext.setBounds(625,300,80,30);
        btnnext.addActionListener(this);
        btnover.setBounds(625,350,80,30);
        btnover.addActionListener(this);
        btnchoose.setBounds(625,400,80,30);
        btnchoose.addActionListener(this);
        btnmuc.setBounds(625,450,80,30);
        btnmuc.addActionListener(this);
        jc.setBounds(625,530,80,20);//音乐按钮的设定
        jc.addItem("默认");
        jc.addItem("琴萧合奏");
        jc.addItem("泡泡堂");
        jc.addItem("灌篮高手");
        jc.addItem("eyes on me");
        jc.addItemListener(this);
        cont.add(jc);
        sound=new Sound();
        sound.loadSound();
        panel=new mainpanel();
        add(panel);
        panel.Tuixiangzi(panel.level);
        panel.requestFocus();
        validate();
    }
   
    public void actionPerformed(ActionEvent e)
    {
        if(e.getSource()==btnrenew||e.getSource()==renew)
        {
            panel.Tuixiangzi(panel.level);
            panel.requestFocus();
            panel.remove();
        }
        else if(e.getSource()==btnlast||e.getSource()==last)
        {
            panel.level--;
            if(panel.level<1)
            {panel.level++;JOptionPane.showMessageDialog(this,"本关是第一关");panel.requestFocus();}
            else
            {
                panel.Tuixiangzi(panel.level);
                panel.requestFocus();
            }
            panel.remove();
        }
        else if(e.getSource()==btnnext||e.getSource()==next)
        {
            panel.level++;
            if(panel.level>panel.maxlevel())
            {panel.level--;JOptionPane.showMessageDialog(this,"本关已是最后一关");panel.requestFocus();}
            else
            {
                panel.Tuixiangzi(panel.level);
                panel.requestFocus();
            }
            panel.remove();
        }
        else if(e.getSource()==exit)System.exit(0);
        else if(e.getSource()==about)
        {
            JOptionPane.showMessageDialog(this, "JAVA推箱子\n开发者:微机0902 尹佳佳\nEmail: 410335374@\nQQ:   410335374");
        }
        else if(e.getSource()==btnchoose||e.getSource()==choose)
        {
            String lel=JOptionPane.showInputDialog(this,"请输入您要转到的关卡号:(1~50)");
            panel.level=Integer.parseInt(lel);
            panel.remove();
            if(panel.level>panel.maxlevel()||panel.level<1)
            {JOptionPane.showMessageDialog(this, "没有这一关!!!");panel.requestFocus();}
            else
                {
                panel.Tuixiangzi(panel.level);
                panel.requestFocus();
                }
        }
        
        else if(e.getSource()==btnfirst)
        {
            panel.level=1;
            panel.Tuixiangzi(panel.level);
            panel.requestFocus();
            panel.remove();
        }
        else if(e.getSource()==btnover)
        {
            panel.level=panel.maxlevel();
            panel.Tuixiangzi(panel.level);
            panel.requestFocus();
            panel.remove();
        }
        else if(e.getSource()==btnmuc)
        {
            if(sound.isplay())
            {
                sound.mystop();btnmuc.setLabel("音乐开");
            }
            else
            {
                sound.loadSound();btnmuc.setLabel("音乐关");
            }
            panel.requestFocus();
        }
        else if(e.getSource()==btnback||e.getSource()==back)
        {
            if(panel.isMystackEmpty())JOptionPane.showMessageDialog(this, "您还未移动!!!");
            else
            {
                switch(panel.back())
                {
                    case 10:panel.backup(10);break;
                    case 11:panel.backup(11);break;
                    case 20:panel.backdown(20);break;
                    case 21:panel.backdown(21);break;
                    case 30:panel.backleft(30);break;
                    case 31:panel.backleft(31);break;
                    case 40:panel.backright(40);break;
                    case 41:panel.backright(41);break;
                }
            }
            panel.requestFocus();
        }
        else if(e.getSource()==nor)
        {
            jc.setSelectedIndex(0);
        }
        
        else if(e.getSource()==qin)
        {
            jc.setSelectedIndex(1);
        }
        else if(e.getSource()==guang)
        {
            
            jc.setSelectedIndex(3);
            
        }
        else if(e.getSource()==eye)
        {
            jc.setSelectedIndex(4);
        }
        else if(e.getSource()==po)
        {
            jc.setSelectedIndex(2);
        }
    }
    public void itemStateChanged(ItemEvent ie)
    {
        int no=jc.getSelectedIndex();
        switch(no)
        {
            case 0:sound.setMusic("nor.mid");
                     if(sound.isplay())
                     sound.mystop();
                     sound.loadSound();
                     btnmuc.setLabel("音乐关");
                     nor.setEnabled(false);
                     qin.setEnabled(true);
                     guang.setEnabled(true);
                     eye.setEnabled(true);
                     po.setEnabled(true);panel.requestFocus();break;
            case 1:sound.setMusic("qin.mid");
                     if(sound.isplay())
                     sound.mystop();
                     sound.loadSound();
                     btnmuc.setLabel("音乐关");
                     nor.setEnabled(true);
                     qin.setEnabled(false);
                     guang.setEnabled(true);
                     eye.setEnabled(true);
                     po.setEnabled(true);panel.requestFocus();break;
            case 2:sound.setMusic("popo.mid");
                    if(sound.isplay())
                    sound.mystop();
                    sound.loadSound();
                    btnmuc.setLabel("音乐关");
                    nor.setEnabled(true);
                    qin.setEnabled(true);
                    guang.setEnabled(true);
                    eye.setEnabled(true);
                    po.setEnabled(false);panel.requestFocus();break;
            case 3:sound.setMusic("guang.mid");
                    if(sound.isplay())
                    sound.mystop();
                    sound.loadSound();
                    btnmuc.setLabel("音乐关");
                    nor.setEnabled(true);
                    qin.setEnabled(true);
                    guang.setEnabled(false);
                    eye.setEnabled(true);
                    po.setEnabled(true);panel.requestFocus();break;
            case 4:sound.setMusic("eyes on me.mid");
                    if(sound.isplay())
                    sound.mystop();
                    sound.loadSound();
                    btnmuc.setLabel("音乐关");
                    nor.setEnabled(true);
                    qin.setEnabled(true);
                    guang.setEnabled(true);
                    eye.setEnabled(false);
                    po.setEnabled(true);panel.requestFocus();break;
        }
    }
}

class mainpanel extends JPanel implements KeyListener//工作界面程序
{
    int max=50;
    int[][] map,maptmp;
    int manX,manY,boxnum;
    Image[] myImage;
    Readmap Levelmap;
    Readmap Levelmaptmp;
    int len=30;
    public int level=1;
    Stack mystack=new Stack();
    mainpanel()
    {   
        setBounds(15,50,600,600);
        setBackground(Color.white);
        addKeyListener(this);
        myImage=new Image[10];
        for(int i=0; i<10; i++)
        {
            myImage[i] = Toolkit.getDefaultToolkit().getImage("pic\\"+i+".gif");
        }
        
        setVisible(true);
    }

    void Tuixiangzi(int i)
    {
        Levelmap=new Readmap(i);
        Levelmaptmp=new Readmap(i);
        map=Levelmap.getmap();
        manX=Levelmap.getmanX();
        manY=Levelmap.getmanY();
        maptmp=Levelmaptmp.getmap();
        repaint();
    }
    int maxlevel(){return max;}

    public void paint(Graphics g)
    {
        for(int i=0; i<20; i++)
            for(int j=0; j<20; j++)
            {
                g.drawImage(myImage[map[j][i]],i*len,j*len,this);
            }        
        g.setColor(new Color(0,0,0));
        g.setFont(new Font("楷体_2312",Font.BOLD,30));
        g.drawString("现在是第",150,40);
        g.drawString(String.valueOf(level),310,40);
        g.drawString("关",360,40);
    }

    public void keyPressed(KeyEvent e)//关卡的判断
    {
        if(e.getKeyCode()==KeyEvent.VK_UP){moveup();}
        if(e.getKeyCode()==KeyEvent.VK_DOWN){movedown();}
        if(e.getKeyCode()==KeyEvent.VK_LEFT){moveleft();}
        if(e.getKeyCode()==KeyEvent.VK_RIGHT){moveright();}
        if(iswin())
        {
            if(level==max){JOptionPane.showMessageDialog(this, "恭喜您通过最后一关!!!");}
            else
            {
                String msg="恭喜您通过第"+level+"关!!!\n是否要进入下一关?";
                int type=JOptionPane.YES_NO_OPTION;
                String title="过关";
                int choice=0;
                choice=JOptionPane.showConfirmDialog(null,msg,title,type);
                if(choice==1)System.exit(0);
                else if(choice==0)
                {
                    level++;
                    Tuixiangzi(level);
                }
            }
            mystack.removeAllElements();
        }
    }
    public void keyTyped(KeyEvent e){}
    public void keyReleased(KeyEvent e){}

    boolean isMystackEmpty(){return mystack.isEmpty();}
   
    int  back(){return (Integer)mystack.pop();}

    void remove(){mystack.removeAllElements();}
   
    void moveup()
    {
        if(map[manY-1][manX]==2||map[manY-1][manX]==4)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                map[manY][manX]=4;
            else map[manY][manX]=2;
            map[manY-1][manX]=8;
            repaint();manY--;mystack.push(10);
        }
        else if(map[manY-1][manX]==3)
        {
            if(map[manY-2][manX]==4)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY-1][manX]=8;
                map[manY-2][manX]=9;
                repaint();manY--;mystack.push(11);
            }
            else if(map[manY-2][manX]==2)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY-1][manX]=8;
                map[manY-2][manX]=3;
                repaint();manY--;mystack.push(11);
            }
            else {map[manY][manX]=8;repaint();}
        }
        else if(map[manY-1][manX]==9)
        {
            if(map[manY-2][manX]==4)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY-1][manX]=8;
                map[manY-2][manX]=9;
                repaint();manY--;mystack.push(11);
            }
            else if(map[manY-2][manX]==2)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY-1][manX]=8;
                map[manY-2][manX]=3;
                repaint();manY--;mystack.push(11);
            }
            else {map[manY][manX]=8;repaint();}
        }
        if(map[manY-1][manX]==1)
        {
            map[manY][manX]=8;repaint();
        }
    }
   
    void backup(int t)
    {
        int n=t;
        if(n==10)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=4;
            }
            else map[manY][manX]=2;
        }
        else if(n==11)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=9;
            }
            else map[manY][manX]=3;
            if(maptmp[manY-1][manX]==4||maptmp[manY-1][manX]==9)
            {
                map[manY-1][manX]=4;
            }
            else map[manY-1][manX]=2;
        }
        map[manY+1][manX]=8;
        repaint();manY++;
    }

    void movedown()
    {
        if(map[manY+1][manX]==2||map[manY+1][manX]==4)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                map[manY][manX]=4;
            else map[manY][manX]=2;
            map[manY+1][manX]=5;
            repaint();manY++;mystack.push(20);
        }
        else if(map[manY+1][manX]==3)
        {
            if(map[manY+2][manX]==4)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY+1][manX]=5;
                map[manY+2][manX]=9;
                repaint();manY++;mystack.push(21);
            }
            else if(map[manY+2][manX]==2)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY+1][manX]=5;
                map[manY+2][manX]=3;
                repaint();manY++;mystack.push(21);
            }
            else {map[manY][manX]=5;repaint();}
        }
        else if(map[manY+1][manX]==9)
        {
            if(map[manY+2][manX]==4)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY+1][manX]=5;
                map[manY+2][manX]=9;
                repaint();manY++;mystack.push(21);
            }
            else if(map[manY+2][manX]==2)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY+1][manX]=5;
                map[manY+2][manX]=3;
                repaint();manY++;mystack.push(21);
            }
            else {map[manY][manX]=5;repaint();}
        }
        else if(map[manY+1][manX]==1)
        {
            map[manY][manX]=5;repaint();
        }
    }

    void backdown(int t)
    {
        int n=t;
        if(n==20)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=4;
            }
            else map[manY][manX]=2;
        }
        else if(n==21)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=9;
            }
            else map[manY][manX]=3;
            if(maptmp[manY+1][manX]==4||maptmp[manY+1][manX]==9)
            {
                map[manY+1][manX]=4;
            }
            else map[manY+1][manX]=2;
        }
        map[manY-1][manX]=5;
        repaint();manY--;
    }

    void moveleft()
    {
        if(map[manY][manX-1]==2||map[manY][manX-1]==4)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                map[manY][manX]=4;
            else map[manY][manX]=2;
            map[manY][manX-1]=6;            
            repaint();manX--;mystack.push(30);
        }
        else if(map[manY][manX-1]==3)
        {
            if(map[manY][manX-2]==4)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX-1]=6;
                map[manY][manX-2]=9;
                repaint();manX--;mystack.push(31);
            }
            else if(map[manY][manX-2]==2)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX-1]=6;
                map[manY][manX-2]=3;
                repaint();manX--;mystack.push(31);
            }
            else {map[manY][manX]=6;repaint();}
        }
        else if(map[manY][manX-1]==9)
        {
            if(map[manY][manX-2]==4)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX-1]=6;
                map[manY][manX-2]=9;
                repaint();manX--;mystack.push(31);
            }
            else if(map[manY][manX-2]==2)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX-1]=6;
                map[manY][manX-2]=3;
                repaint();manX--;mystack.push(31);
            }
            else {map[manY][manX]=6;repaint();}
        }
        else if(map[manY][manX-1]==1)
        {
            map[manY][manX]=6;repaint();
        }
    }

    void backleft(int t)
    {
        int n=t;
        if(n==30)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=4;
            }
            else map[manY][manX]=2;
        }
        else if(n==31)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=9;
            }
            else map[manY][manX]=3;
            if(maptmp[manY][manX-1]==4||maptmp[manY][manX-1]==9)
            {
                map[manY][manX-1]=4;
            }
            else map[manY][manX-1]=2;
        }
        map[manY][manX+1]=6;
        repaint();manX++;
    }

    void moveright()
    {
        if(map[manY][manX+1]==2||map[manY][manX+1]==4)
        {            
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                map[manY][manX]=4;
            else map[manY][manX]=2;
            map[manY][manX+1]=7;            
            repaint();manX++;mystack.push(40);
        }
        else if(map[manY][manX+1]==3)
        {
            if(map[manY][manX+2]==4)
            {
                if(maptmp[manY][manX]==4)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX+1]=7;
                map[manY][manX+2]=9;
                repaint();manX++;mystack.push(41);
            }
            else if(map[manY][manX+2]==2)
            {
                if(maptmp[manY][manX]==4)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX+1]=7;
                map[manY][manX+2]=3;
                repaint();manX++;mystack.push(41);
            }
            else {map[manY][manX]=7;repaint();}
        }
        else if(map[manY][manX+1]==9)
        {
            if(map[manY][manX+2]==4)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX+1]=7;
                map[manY][manX+2]=9;
                repaint();manX++;mystack.push(41);
            }
            else if(map[manY][manX+2]==2)
            {
                if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
                    map[manY][manX]=4;
                else map[manY][manX]=2;
                map[manY][manX+1]=7;
                map[manY][manX+2]=3;
                repaint();manX++;mystack.push(41);
            }
            else {map[manY][manX]=7;repaint();}
        }
        else if(map[manY][manX+1]==1)
        {
            map[manY][manX]=7;repaint();
        }
    }

    void backright(int t)
    {
        int n=t;
        if(n==40)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=4;
            }
            else map[manY][manX]=2;
        }
        else if(n==41)
        {
            if(maptmp[manY][manX]==4||maptmp[manY][manX]==9)
            {
                map[manY][manX]=9;
            }
            else map[manY][manX]=3;
            if(maptmp[manY][manX+1]==4||maptmp[manY][manX+1]==9)
            {
                map[manY][manX+1]=4;
            }
            else map[manY][manX+1]=2;
        }
        map[manY][manX-1]=7;
        repaint();manX--;
    }

    boolean iswin()
    {
        boolean num=false;
        out:for(int i=0; i<20; i++)
            for(int j=0; j<20; j++)
        {
            if(maptmp[i][j]==4||maptmp[i][j]==9)
                if(map[i][j]==9)num=true;
                else {num=false;break out;}
        }
        return num;
    }
}

class Sound//声音控制程序
{
    String path=new String("musics\\");
    String  file=new String("nor.mid");
    Sequence seq;
    Sequencer midi;
    boolean sign;
    void loadSound()
    {
        try {
            seq=MidiSystem.getSequence(new File(path+file));
            midi=MidiSystem.getSequencer();
            midi.open();
            midi.setSequence(seq);
            midi.start();
            midi.setLoopCount(Sequencer.LOOP_CONTINUOUSLY);
        }
        catch (Exception ex) {ex.printStackTrace();}
        sign=true;
    }
    void mystop(){midi.stop();midi.close();sign=false;}
    boolean isplay(){return sign;}
    void setMusic(String e){file=e;}
}

class Readmap
{
    private int level,mx,my;
    private int[][] mymap=new int[20][20];
    FileReader r;
    BufferedReader br;String bb="";
    int[] x;int c=0;
    Readmap(int k)
    {
        level=k;
        String s;
        try
        {
            File f=new File("maps\\"+level+".map");
            r=new FileReader(f);
            br=new BufferedReader(r);
        }
        catch (IOException e)
        {
            System.out.println(e);
        }
        try
        {
            while ((s=br.readLine())!=null)
            {
                bb=bb+s;
               
            }
        }
        catch (IOException g)
        {
            System.out.println(g);
        }
        byte[] d=bb.getBytes();
        int len=bb.length();
        int[] x=new int[len];
        for(int i=0;i<bb.length();i++)x[i]=d[i]-48;
        for(int i=0;i<20;i++)
        {
            for(int j=0;j<20;j++)
            {
                mymap[i][j]=x[c];
                if(mymap[i][j]==5)
                {
                    mx=j;my=i;
                }
                c++;
            }
        }
    }
    int[][] getmap(){return mymap;}
    int getmanX(){return mx;}
    int getmanY(){return my;}
}

[ 本帖最后由 yjj634041926 于 2011-4-7 16:08 编辑 ]
搜索更多相关主题的帖子: 推箱子 
2011-04-07 11:17
qq1023569223
Rank: 19Rank: 19Rank: 19Rank: 19Rank: 19Rank: 19
来 自:湖南科技大学
等 级:贵宾
威 望:26
帖 子:2753
专家分:13404
注 册:2010-12-22
收藏
得分:7 
不懂!

   唯实惟新 至诚致志
2011-04-07 13:26
yjj634041926
Rank: 2
等 级:论坛游民
帖 子:36
专家分:76
注 册:2010-4-15
收藏
得分:0 
回复 2楼 qq1023569223
就是把我的这个推箱子代码。。。。注释一下。。。。



我看不太懂。。。。。很急。
2011-04-07 13:56
qq8801103
Rank: 5Rank: 5
来 自:苏州中科大软件学院
等 级:职业侠客
威 望:1
帖 子:422
专家分:340
注 册:2009-10-8
收藏
得分:7 
如果是你自己写的话应该可以懂的  如果不是自己写的   注释也很难  这需要时间的

Discuz!  
好好学习  天天向上
2011-04-07 14:25
yjj634041926
Rank: 2
等 级:论坛游民
帖 子:36
专家分:76
注 册:2010-4-15
收藏
得分:0 
回复 4楼 qq8801103
呵呵 就是呀!   是我自己写的我就不用发这个帖子了。。。。。。。。。。。。。。


注释了   我一般能看懂。。。。



所以哥哥姐姐们    你们能不能帮下忙呀?         我一般都不来问问题的。。。。。
2011-04-07 14:30
快速回复:新手。。.那位高手帮忙把这个推箱子代码注释下呀。。已经注释没注释对 ...
数据加载中...
 
   



关于我们 | 广告合作 | 编程中国 | 清除Cookies | TOP | 手机版

编程中国 版权所有,并保留所有权利。
Powered by Discuz, Processed in 0.021771 second(s), 7 queries.
Copyright©2004-2024, BCCN.NET, All Rights Reserved