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标题:C#串口通信编程类(修改版)
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C#串口通信编程类(修改版)
应一部分网友请求关于串口编程的资料,所以我找了点部分资料,
这是从网上down下来的一个串口通信类,发现close函数忘记了设置Opened属性为false
还有后面string转byte[]和byte[]转string的函数有错误,索性删掉了
修改后的串口通信类如下:
下一篇将把我的测试程序主程序部分全部代码贴出来
可以坚强勇敢的用来实现串口通信。

using System;
using System.Runtime.InteropServices;

namespace BusApp
{
 /// <summary>
 ///
 /// </summary>
 public class mycom
 {
  public mycom()
  {
   //
   // TODO: 在此处添加构造函数逻辑
   //
  }
  public int PortNum; //1,2,3,4
  public int BaudRate; //1200,2400,4800,9600
  public byte ByteSize; //8 bits
  public byte Parity; // 0-4=no,odd,even,mark,space
  public byte StopBits; // 0,1,2 = 1, 1.5, 2
  public int ReadTimeout; //10
  
  //comm port win32 file handle
  private int hComm = -1;
  
  public bool Opened = false;
   
  //win32 api constants
  private const uint GENERIC_READ = 0x80000000;
  private const uint GENERIC_WRITE = 0x40000000;
  private const int OPEN_EXISTING = 3;  
  private const int INVALID_HANDLE_VALUE = -1;
  
  [StructLayout(LayoutKind.Sequential)]
   private struct DCB
  {
   //taken from c struct in platform sdk
   public int DCBlength;           // sizeof(DCB)
   public int BaudRate;            // current baud rate
   public int fBinary;          // binary mode, no EOF check
   public int fParity;          // enable parity checking
   public int fOutxCtsFlow;      // CTS output flow control
   public int fOutxDsrFlow;      // DSR output flow control
   public int fDtrControl;       // DTR flow control type
   public int fDsrSensitivity;   // DSR sensitivity
   public int fTXContinueOnXoff; // XOFF continues Tx
   public int fOutX;          // XON/XOFF out flow control
   public int fInX;           // XON/XOFF in flow control
   public int fErrorChar;     // enable error replacement
   public int fNull;          // enable null stripping
   public int fRtsControl;     // RTS flow control
   public int fAbortOnError;   // abort on error
   public int fDummy2;        // reserved
   public ushort wReserved;          // not currently used
   public ushort XonLim;             // transmit XON threshold
   public ushort XoffLim;            // transmit XOFF threshold
   public byte ByteSize;           // number of bits/byte, 4-8
   public byte Parity;             // 0-4=no,odd,even,mark,space
   public byte StopBits;           // 0,1,2 = 1, 1.5, 2
   public char XonChar;            // Tx and Rx XON character
   public char XoffChar;           // Tx and Rx XOFF character
   public char ErrorChar;          // error replacement character
   public char EofChar;            // end of input character
   public char EvtChar;            // received event character
   public ushort wReserved1;         // reserved; do not use
  }

  [StructLayout(LayoutKind.Sequential)]
   private struct COMMTIMEOUTS
  {  
   public int ReadIntervalTimeout;
   public int ReadTotalTimeoutMultiplier;
   public int ReadTotalTimeoutConstant;
   public int WriteTotalTimeoutMultiplier;
   public int WriteTotalTimeoutConstant;
  }  

  [StructLayout(LayoutKind.Sequential)]
   private struct OVERLAPPED
  {
   public int  Internal;
   public int  InternalHigh;
   public int  Offset;
   public int  OffsetHigh;
   public int hEvent;
  }  
  
  [DllImport("kernel32.dll")]
  private static extern int CreateFile(
   string lpFileName,                         // file name
   uint dwDesiredAccess,                      // access mode
   int dwShareMode,                          // share mode
   int lpSecurityAttributes, // SD
   int dwCreationDisposition,                // how to create
   int dwFlagsAndAttributes,                 // file attributes
   int hTemplateFile                        // handle to template file
   );
  [DllImport("kernel32.dll")]
  private static extern bool GetCommState(
   int hFile,  // handle to communications device
   ref DCB lpDCB    // device-control block
   );
  [DllImport("kernel32.dll")]
  private static extern bool BuildCommDCB(
   string lpDef,  // device-control string
   ref DCB lpDCB     // device-control block
   );
  [DllImport("kernel32.dll")]
  private static extern bool SetCommState(
   int hFile,  // handle to communications device
   ref DCB lpDCB    // device-control block
   );
  [DllImport("kernel32.dll")]
  private static extern bool GetCommTimeouts(
   int hFile,                  // handle to comm device
   ref COMMTIMEOUTS lpCommTimeouts  // time-out values
   );
  [DllImport("kernel32.dll")]
  private static extern bool SetCommTimeouts(
   int hFile,                  // handle to comm device
   ref COMMTIMEOUTS lpCommTimeouts  // time-out values
   );
  [DllImport("kernel32.dll")]
  private static extern bool ReadFile(
   int hFile,                // handle to file
   byte[] lpBuffer,             // data buffer
   int nNumberOfBytesToRead,  // number of bytes to read
   ref int lpNumberOfBytesRead, // number of bytes read
   ref OVERLAPPED lpOverlapped    // overlapped buffer
   );
  [DllImport("kernel32.dll")]
  private static extern bool WriteFile(
   int hFile,                    // handle to file
   byte[] lpBuffer,                // data buffer
   int nNumberOfBytesToWrite,     // number of bytes to write
   ref int lpNumberOfBytesWritten,  // number of bytes written
   ref OVERLAPPED lpOverlapped        // overlapped buffer
   );
  [DllImport("kernel32.dll")]
  private static extern bool CloseHandle(
   int hObject   // handle to object
   );
  
  public void Open()
  {
   
   DCB dcbCommPort = new DCB();
   COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();
   
   
   // OPEN THE COMM PORT.

   
   hComm = CreateFile("COM" + PortNum ,GENERIC_READ | GENERIC_WRITE,0, 0,OPEN_EXISTING,0,0);
  
   // IF THE PORT CANNOT BE OPENED, BAIL OUT.
   if(hComm == INVALID_HANDLE_VALUE)
   {
    throw(new ApplicationException("Comm Port Can Not Be Opened"));
   }
  
   // SET THE COMM TIMEOUTS.
   
   GetCommTimeouts(hComm,ref ctoCommPort);
   ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;
   ctoCommPort.ReadTotalTimeoutMultiplier = 0;
   ctoCommPort.WriteTotalTimeoutMultiplier = 0;
   ctoCommPort.WriteTotalTimeoutConstant = 0;  
   SetCommTimeouts(hComm,ref ctoCommPort);
  
   // SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.
   // THERE ARE OTHER WAYS OF DOING SETTING THESE BUT THIS IS THE EASIEST.
   // IF YOU WANT TO LATER ADD CODE FOR OTHER BAUD RATES, REMEMBER
   // THAT THE ARGUMENT FOR BuildCommDCB MUST BE A POINTER TO A STRING.
   // ALSO NOTE THAT BuildCommDCB() DEFAULTS TO NO HANDSHAKING.
  
   dcbCommPort.DCBlength = Marshal.SizeOf(dcbCommPort);
   GetCommState(hComm, ref dcbCommPort);
   dcbCommPort.BaudRate=BaudRate;
   dcbCommPort.Parity=Parity;
   dcbCommPort.ByteSize=ByteSize;
   dcbCommPort.StopBits=StopBits;
   SetCommState(hComm, ref dcbCommPort);
   
   Opened = true;
   
  }
  
  public void Close()
  {
   if (hComm!=INVALID_HANDLE_VALUE)
   {
    CloseHandle(hComm);
                Opened=false;
   }
  }
  
  public byte[] Read(int NumBytes)
  {
   byte[] BufBytes;
   byte[] OutBytes;
   BufBytes = new byte[NumBytes];
   if (hComm!=INVALID_HANDLE_VALUE)
   {
    OVERLAPPED ovlCommPort = new OVERLAPPED();
    int BytesRead=0;
    ReadFile(hComm,BufBytes,NumBytes,ref BytesRead,ref ovlCommPort);
    OutBytes = new byte[BytesRead];
    Array.Copy(BufBytes,OutBytes,BytesRead);
   }
   else
   {
    throw(new ApplicationException("Comm Port Not Open"));
   }
   return OutBytes;
  }
  
  public int Write(byte[] WriteBytes)
  {
   int BytesWritten = 0;
   if (hComm!=INVALID_HANDLE_VALUE)
   {
    OVERLAPPED ovlCommPort = new OVERLAPPED();
    WriteFile(hComm,WriteBytes,WriteBytes.Length,ref BytesWritten,ref ovlCommPort);
   }
   else
   {
    throw(new ApplicationException("Comm Port Not Open"));
   }  
   return BytesWritten;
  }
 }
}


网上的原版串口通讯类:
using System;
using System.Runtime.InteropServices;

namespace JustinIO {
   class CommPort {

      public string PortNum;  
      public int BaudRate;
      public byte ByteSize;
      public byte Parity; // 0-4=no,odd,even,mark,space  
      public byte StopBits; // 0,1,2 = 1, 1.5, 2  
      public int ReadTimeout;
      
      //comm port win32 file handle
      private int hComm = -1;
      
      public bool Opened = false;
        
      //win32 api constants
        private const uint GENERIC_READ = 0x80000000;
        private const uint GENERIC_WRITE = 0x40000000;
        private const int OPEN_EXISTING = 3;      
        private const int INVALID_HANDLE_VALUE = -1;
      
      [StructLayout(LayoutKind.Sequential)]
      public struct DCB {
         //taken from c struct in platform sdk  
         public int DCBlength;           // sizeof(DCB)  
         public int BaudRate;            // 指定当前波特率 current baud rate
         // these are the c struct bit fields, bit twiddle flag to set
         public int fBinary;          // 指定是否允许二进制模式,在windows95中必须主TRUE binary mode, no EOF check  
         public int fParity;          // 指定是否允许奇偶校验 enable parity checking  
         public int fOutxCtsFlow;      // 指定CTS是否用于检测发送控制,当为TRUE是CTS为OFF,发送将被挂起。 CTS output flow control  
         public int fOutxDsrFlow;      // 指定CTS是否用于检测发送控制 DSR output flow control  
         public int fDtrControl;       // DTR_CONTROL_DISABLE值将DTR置为OFF, DTR_CONTROL_ENABLE值将DTR置为ON, DTR_CONTROL_HANDSHAKE允许DTR"握手" DTR flow control type  
         public int fDsrSensitivity;   // 当该值为TRUE时DSR为OFF时接收的字节被忽略 DSR sensitivity  
         public int fTXContinueOnXoff; // 指定当接收缓冲区已满,并且驱动程序已经发送出XoffChar字符时发送是否停止。TRUE时,在接收缓冲区接收到缓冲区已满的字节XoffLim且驱动程序已经发送出XoffChar字符中止接收字节之后,发送继续进行。 FALSE时,在接收缓冲区接收到代表缓冲区已空的字节XonChar且驱动程序已经发送出恢复发送的XonChar之后,发送继续进行。XOFF continues Tx  
         public int fOutX;          // TRUE时,接收到XoffChar之后便停止发送接收到XonChar之后将重新开始 XON/XOFF out flow control  
         public int fInX;           // TRUE时,接收缓冲区接收到代表缓冲区满的XoffLim之后,XoffChar发送出去接收缓冲区接收到代表缓冲区空的XonLim之后,XonChar发送出去 XON/XOFF in flow control  
         public int fErrorChar;     // 该值为TRUE且fParity为TRUE时,用ErrorChar 成员指定的字符代替奇偶校验错误的接收字符 enable error replacement  
         public int fNull;          // eTRUE时,接收时去掉空(0值)字节 enable null stripping  
         public int fRtsControl;     // RTS flow control  
                                 /*RTS_CONTROL_DISABLE时,RTS置为OFF
                                  RTS_CONTROL_ENABLE时, RTS置为ON
                                RTS_CONTROL_HANDSHAKE时,
                                当接收缓冲区小于半满时RTS为ON
                                   当接收缓冲区超过四分之三满时RTS为OFF
                                RTS_CONTROL_TOGGLE时,
                                当接收缓冲区仍有剩余字节时RTS为ON ,否则缺省为OFF*/

         public int fAbortOnError;   // TRUE时,有错误发生时中止读和写操作 abort on error  
         public int fDummy2;        // 未使用 reserved  
         
         public uint flags;
         public ushort wReserved;          // 未使用,必须为0 not currently used  
         public ushort XonLim;             // 指定在XON字符发送这前接收缓冲区中可允许的最小字节数 transmit XON threshold  
         public ushort XoffLim;            // 指定在XOFF字符发送这前接收缓冲区中可允许的最小字节数 transmit XOFF threshold  
         public byte ByteSize;           // 指定端口当前使用的数据位   number of bits/byte, 4-8  
         public byte Parity;             // 指定端口当前使用的奇偶校验方法,可能为:EVENPARITY,MARKPARITY,NOPARITY,ODDPARITY  0-4=no,odd,even,mark,space  
         public byte StopBits;           // 指定端口当前使用的停止位数,可能为:ONESTOPBIT,ONE5STOPBITS,TWOSTOPBITS  0,1,2 = 1, 1.5, 2  
         public char XonChar;            // 指定用于发送和接收字符XON的值 Tx and Rx XON character  
         public char XoffChar;           // 指定用于发送和接收字符XOFF值 Tx and Rx XOFF character  
         public char ErrorChar;          // 本字符用来代替接收到的奇偶校验发生错误时的值 error replacement character  
         public char EofChar;            // 当没有使用二进制模式时,本字符可用来指示数据的结束 end of input character  
         public char EvtChar;            // 当接收到此字符时,会产生一个事件 received event character  
         public ushort wReserved1;         // 未使用 reserved; do not use  
      }

      [StructLayout(LayoutKind.Sequential)]
      private struct COMMTIMEOUTS {   
        public int ReadIntervalTimeout;  
        public int ReadTotalTimeoutMultiplier;  
        public int ReadTotalTimeoutConstant;  
        public int WriteTotalTimeoutMultiplier;  
        public int WriteTotalTimeoutConstant;  
      }     

      [StructLayout(LayoutKind.Sequential)]   
      private struct OVERLAPPED {  
          public int  Internal;  
          public int  InternalHigh;  
          public int  Offset;  
          public int  OffsetHigh;  
          public int hEvent;  
      }   
      
      [DllImport("kernel32.dll")]
      private static extern int CreateFile(
        string lpFileName,                         // 要打开的串口名称
        uint dwDesiredAccess,                      // 指定串口的访问方式,一般设置为可读可写方式
        int dwShareMode,                          // 指定串口的共享模式,串口不能共享,所以设置为0
        int lpSecurityAttributes, // 设置串口的安全属性,WIN9X下不支持,应设为NULL
        int dwCreationDisposition,                // 对于串口通信,创建方式只能为OPEN_EXISTING
        int dwFlagsAndAttributes,                 // 指定串口属性与标志,设置为FILE_FLAG_OVERLAPPED(重叠I/O操作),指定串口以异步方式通信
        int hTemplateFile                        // 对于串口通信必须设置为NULL
      );
      [DllImport("kernel32.dll")]
      private static extern bool GetCommState(
        int hFile,  //通信设备句柄
        ref DCB lpDCB    // 设备控制块DCB
      );   
      [DllImport("kernel32.dll")]
      private static extern bool BuildCommDCB(
        string lpDef,  // 设备控制字符串
        ref DCB lpDCB     // 设备控制块
      );
      [DllImport("kernel32.dll")]
      private static extern bool SetCommState(
        int hFile,  // 通信设备句柄
        ref DCB lpDCB    // 设备控制块
      );
      [DllImport("kernel32.dll")]
      private static extern bool GetCommTimeouts(
        int hFile,                  // 通信设备句柄 handle to comm device
        ref COMMTIMEOUTS lpCommTimeouts  // 超时时间 time-out values
      );   
      [DllImport("kernel32.dll")]   
      private static extern bool SetCommTimeouts(
        int hFile,                  // 通信设备句柄 handle to comm device
        ref COMMTIMEOUTS lpCommTimeouts  // 超时时间 time-out values
      );
      [DllImport("kernel32.dll")]
      private static extern bool ReadFile(
        int hFile,                // 通信设备句柄 handle to file
        byte[] lpBuffer,             // 数据缓冲区 data buffer
        int nNumberOfBytesToRead,  // 多少字节等待读取 number of bytes to read
        ref int lpNumberOfBytesRead, // 读取多少字节 number of bytes read
        ref OVERLAPPED lpOverlapped    // 溢出缓冲区 overlapped buffer
      );
      [DllImport("kernel32.dll")]   
      private static extern bool WriteFile(
        int hFile,                    // 通信设备句柄 handle to file
        byte[] lpBuffer,                // 数据缓冲区 data buffer
        int nNumberOfBytesToWrite,     // 多少字节等待写入 number of bytes to write
        ref int lpNumberOfBytesWritten,  // 已经写入多少字节 number of bytes written
        ref OVERLAPPED lpOverlapped        // 溢出缓冲区 overlapped buffer
      );
      [DllImport("kernel32.dll")]
      private static extern bool CloseHandle(
        int hObject   // handle to object
      );
      [DllImport("kernel32.dll")]
      private static extern uint GetLastError();
      
      public void Open()
      {
      
            DCB dcbCommPort = new DCB();
            COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();   
            
          // 打开串口 OPEN THE COMM PORT.
            hComm = CreateFile(PortNum ,GENERIC_READ | GENERIC_WRITE,0, 0,OPEN_EXISTING,0,0);
          // 如果串口没有打开,就打开 IF THE PORT CANNOT BE OPENED, BAIL OUT.
         if(hComm == INVALID_HANDLE_VALUE)  
         {
              throw(new ApplicationException("非法操作,不能打开串口!"));
         }
      
         // 设置通信超时时间 SET THE COMM TIMEOUTS.
         GetCommTimeouts(hComm,ref ctoCommPort);
         ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;
         ctoCommPort.ReadTotalTimeoutMultiplier = 0;
         ctoCommPort.WriteTotalTimeoutMultiplier = 0;
         ctoCommPort.WriteTotalTimeoutConstant = 0;   
         SetCommTimeouts(hComm,ref ctoCommPort);
      
         // 设置串口 SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.
         GetCommState(hComm, ref dcbCommPort);
         dcbCommPort.BaudRate=BaudRate;
         dcbCommPort.flags=0;
         //dcb.fBinary=1;
         dcbCommPort.flags|=1;
         if (Parity>0)
         {
            //dcb.fParity=1
            dcbCommPort.flags|=2;
         }
         dcbCommPort.Parity=Parity;
         dcbCommPort.ByteSize=ByteSize;
         dcbCommPort.StopBits=StopBits;
         if (!SetCommState(hComm, ref dcbCommPort))
         {
          //uint ErrorNum=GetLastError();
           throw(new ApplicationException("非法操作,不能打开串口!"));
         }
        //unremark to see if setting took correctly
        //DCB dcbCommPort2 = new DCB();
        //GetCommState(hComm, ref dcbCommPort2);
         Opened = true;
      }
      
      public void Close() {
         if (hComm!=INVALID_HANDLE_VALUE) {
            CloseHandle(hComm);
         }
      }
      
      public byte[] Read(int NumBytes) {
         byte[] BufBytes;
         byte[] OutBytes;
         BufBytes = new byte[NumBytes];
         if (hComm!=INVALID_HANDLE_VALUE) {
            OVERLAPPED ovlCommPort = new OVERLAPPED();
            int BytesRead=0;
            ReadFile(hComm,BufBytes,NumBytes,ref BytesRead,ref ovlCommPort);
            OutBytes = new byte[BytesRead];
            Array.Copy(BufBytes,OutBytes,BytesRead);
         }  
         else {
            throw(new ApplicationException("串口未打开!"));
         }
         return OutBytes;
      }
      
      public void Write(byte[] WriteBytes) {
         if (hComm!=INVALID_HANDLE_VALUE) {
            OVERLAPPED ovlCommPort = new OVERLAPPED();
            int BytesWritten = 0;
            WriteFile(hComm,WriteBytes,WriteBytes.Length,ref BytesWritten,ref ovlCommPort);
         }
         else {
            throw(new ApplicationException("串口未打开!"));
         }      
      }
   }

   class HexCon {
   // 把十六进制字符串转换成字节型和把字节型转换成十六进制字符串 converter hex string to byte and byte to hex string
      public static string ByteToString(byte[] InBytes) {
         string StringOut="";
         foreach (byte InByte in InBytes) {
            StringOut=StringOut + String.Format("{0:X2} ",InByte);
         }
         return StringOut;  
      }
      public static byte[] StringToByte(string InString) {
         string[] ByteStrings;
         ByteStrings = InString.Split(" ".ToCharArray());
         byte[] ByteOut;
         ByteOut = new byte[ByteStrings.Length-1];
         for (int i = 0;i==ByteStrings.Length-1;i++) {
            ByteOut[i] = Convert.ToByte(("0x" + ByteStrings[i]));
         }  
         return ByteOut;
      }
   }
}
搜索更多相关主题的帖子: 串口 通信 
2008-07-21 21:36
itwalker
Rank: 1
等 级:新手上路
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这个东西已经没有用了.因为.NET2.0已经有了专门的串口操作类.

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2008-07-23 14:29
快速回复:C#串口通信编程类(修改版)
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